groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2022-05-18 06:35 pm

the tithe



The Arc III finale stretches until 2 June — and it’s erupt to no good.



THE TITHE




THE HOUSE OF RAVENS | THE RITES | THE VOLCANO | | THE VILLAGES | THE AFTERMATH




THIS HOUSE IS YOUR HOUSE

The Ke-Waicai believers prepare for human sacrifice rites to prevent the eruption of the Ke-Sanwon volcano. They will lead tributes to the volcanic crater, which is lidded by the grounds of a decrepit haunted temple — known as the House of Ravens.

At the heart of the temple is a trodden dais that comprises four slowly receding plates. Numerous temple columns and deteriorating walls offer overnight hiding places, but beware the flinching statues and irritable large ravens. Meat, blood or shiny offerings can distract the birds.

■ Use the three previously gained keys to infiltrate the House of Ravens at night through forest pathways revealed by the Huntress.

■ Entrants to the House of Ravens are fully or partially depowered. Their ancestral curse is immediately lifted. Their strength is pulled into the Ke-Sanwon crater, which brims with raw magical power.

■ Hide on temple grounds until dawns, when the dais plates fully open to reveal a 10-metre entryway into the volcanic crater.

■ Overnight, characters are relentlessly tempted by mirages that only they witness: the eerie voice of a loved one might coax them to commit their greatest sin, or they could repeatedly relive memories that led them to such follies.

■ Characters guilty of drunkenness and gluttony feel deathly parched, starved and drawn to a lavish spread that is constantly far out — and ends up comprising raw corn and stale water, when they finally reach it. The lustful find their companions irresistible, or trail after a delectable beauty, who dissolves when touched. The wrathful mull violence, while the envious suspect their companions possess what they most desire. The proud are contemptuously incited to prove their superiority or independence, while the slothful give in to callous indifference towards their peers.

■ The stone statues that decorate the House of Ravens retaliate once visitors succumb to their sins: smaller sculptures throw stones or throttle nearby sinners, but only move when you do not look into their eyes. Larger 4m-tall statues exit the walls and give (slow) chase, retreating after 10-15 minutes. The statues stop attacking at dawns.




LET THERE BE BLOOD

CONTENT WARNING: BRIEF DESCRIPTION OF NPC PAIN, TRANSFORMATION

By dawns, the believers of Ke-Waicai have rallied their tributes — each crowned with wreaths of branches and crops — before the open dais. Roughly two hundred villagers attend the rites, along with eight powerful priests who use elemental magic.

■ A first sacrifice walks a long narrow plank that starts from the dais and goes a few metres into the mouth of the volcano. The plank shivers under from heat, but withstands weight.

■ During 15 minutes of exposure, the volcanic magic enshrouds the sacrifice, who painfully transforms into one of the animalistic tar creatures housed in the labyrinths of Ke-Sanwon.

■ Magically sensitive characters can feel this tribute now hosts volcanic magic, and that Ke-Sanwon’s power has slightly diminished.

■ The rites are interrupted by the significantly weaker, but wrathful Beastmaster, whose xenomorphic creatures attack the temple and seek his missing son

■ Characters should free the remaining tributes during the skirmish. They can be as nerfed as you need (if at all) during the rest of their stay in the House of Ravens.

■ The dais must stay open to access the volcano. You can take control of it and of the House by defeating the magically endowed priests, (literally) shouldering the head priest’s ancient white raven and holding its leash.

■ Pass the raven around and defend the bird’s current holder! Whoever carries the raven is often targeted by the village mob and the Beastmaster’s creatures.

■ The clashes last a few hours, until the Beastmaster and villagers exhaust their forces.

Diego Hargreeves, Xie Lian, Wrathion, Daenerys and Jon Snow apprehend the Beastmaster, slaying him, when he refuses to relinquish the Brotherhood. Decide who lands the killing blow. His last words: ”You’ve… seen this place. My animals… our dead… have more compassion than these living.”




FIRE AND BRIMSTONE?

The volume of magical energy and tormented spirits inside the volcano weighs heavily on the fracturing dark water mirror that has prevented Ke-Sanwon’s eruption so far. It’s going to blow, unless you:

■ Throw more dark water in to fix the mirror fissure. You can get dark water from volcanic cracks, dried wells and creepy crop fields.

■ Use ice / cold magic and ol’ science to cool down the volcano and help the mirror heal. Or lend Moiraine and Magnus a hand as they work with cold magic, and protect them while they cast.

■ Help Wrath and Wei Wuxian exorcise the volcano’s ancient spirits. Many have lost consciousness, reduced to memory fragments and feelings of wrath, pain and resent.

■ Guide villagers to bring sea water. Anduin (on top of the dragon Wrathion) and the harpy Eda are flying in supplies. Viktor is coaxing shipments from his werewolf friends of Ke-Waiar. Large phoenixes are also up for grabs for deliveries. Ensure couriers can safely arrive and quickly discharge their water.

Several characters are set to each absorb some of the magical power contained within the volcano, developing aftereffects. They must walk the wobbly plank and stay exposed to the volcano magic for under 15 minutes to avoid transformation: the longer they linger, the more power they take in, feeling as if they are burning from within. Exit quickly and rest copiously after. Those who spend over 10 minutes exposed suffer intense fevers and require immediate medical assistance to cool down.




WILL SOMEONE THINK OF THE CIVILIANS?

Beyond the House of Ravens, assist villagers who want to safeguard their possessions or evacuate by sea.

■ The gradual spread of Ke-Sanwon’s magic infects some villagers with temporary animal traits. These effects dissipate within three-four hours.

■ Characters who remain in the villages may feel more irritable and resentful, overcome by the feelings of the volcanic spirits.

■ Coordinate water and supply deliveries with those at the House of Ravens.

■ The Hok-Shinn are divided in their response: some resort to daylight robbery to secure the funds for their own safe departure; citing security, the men of Sairen unsympathetically rally commoners into designated parts of the village, often splitting apart families that then need help finding relatives; alone, Weisi’s followers keep the peace, but are frequently overwhelmed by waves of panicked villagers, thugs and animal hybrids.

■ The magical spillage overwhelms the forest fox spirits, leaving some enraged and prone to attack. Others assume the shape of beautiful wo/men and ask escort into Ke-Waihu for shelter, without disclosing their fox natures. These ethereal strangers betray their origins with cold smiles, glimpses of fleetingly sharp teeth, a fondness for chicken, and… is that an extra set of ears? No harm befalls those who bring a fox into the village, though s/he may insist on now being your lawful spouse.




THE AFTERMATH

With the clashes and Ke-Sanwon subdued, the villagers of Ke-Waicai request back their temple keys and white raven. They lead the party to the beacon of the House of Ravens — the beautifully carved and now-closed dais above the volcano.

■ Party companion Hatisse confirms the beacon can be revived within days.

■ She warns that an eruption was prevented by depleting the volcanic magic now, but that the threat could recur within five to 10 years.

■ All character curses (ancestral or individual) are lifted, and powers return completely.

■ Spend some downtime in the villages. Ke-Waicai offers the most luxurious, but frosty accommodations, while the werewolves of Ke-Waiar are tired, but thrilled hosts. Those who suffer from lycanthropy are now experiencing fewer and fewer ‘nocturnal episodes.’

■ In Ke-Waihu, villagers have now calmed and are grateful for help with reaping the fresh harvest and watering their crops, as well flows revive. Every other night, Hok-Shinn Weisi organises a bonfire with village musicians, hearty dances, fresh bread and ale. Villagers seek to marry off their… alluring spawn to their saviours.

■ Within days, Hatisse summons the party to the activated beacon: a pool of white energy, in which one must slowly descend. Characters who were dropped or AC swept in May enter the beacon first and are presumed returned to their home worlds. Characters set for a canon update follow in — but are spat back by the portal and return within minutes.

■ Inevitably, the remaining volatile magic of the volcano disrupts the beacon and ruins the dais. Happily for you, the Merchant will soon get in touch with your next ticket east.


QUESTIONS

good_taste: (pic#15463241)

[personal profile] good_taste 2022-05-31 09:16 pm (UTC)(link)
[The priest struggled, tried to pull free, making the blood only spill faster. He doesn't let go--

At least until he hears the harpy yell. He tears open the man's throat as he pulls away, laughing.]


You're welcome, darling!

[Oh. But now the cultists are all looking at him. This wasn't his best plan.]

[But he's too happy to care now! He shoves the priest's body into their midst, drawing his blades and slicing into the nearest cultist. This is what he'd been missing! Gods, he felt so much better. Stronger, more alive, and more capable of making everybody else less so.

And, perhaps, he felt just a smidge tipsy. But that just made this all the more fun.]
traaaaaash: (prepare for trouble)

[personal profile] traaaaaash 2022-06-19 09:17 am (UTC)(link)
[ Wow, you're. Actually doing murders there, huh. Not Eda's ideal way of dealing with things, but she also won't complain.

Eda herself is known to enjoy a good brawl, but to be honest, it was more fun when she had magic. However, of course, she now has her new form. Which, considering she's pretty surrounded, it might as well be time to bring out right now.

She stashes Owlbert back in her hair and transforms into her harpy form: she grows even taller, her sclera turn back, and big wings sprout from her back. Excitement pumps through her veins and she bends her head back and screams before attacking the next enemy with her clawed hands. ]
good_taste: (065)

[personal profile] good_taste 2022-06-22 03:02 am (UTC)(link)
[What's life without a little murder? And it looks like his new friend's getting in on the fun! Those claws certainly look perfect for a little homicide. But there really are a lot of cultists here, aren't there? Too many, maybe.]

[He has an idea. A risky one, but he's too giddy to care now. He retreats, not so quickly that the cultists can't keep pace and try to surround him. Which they do, and that's perfect, because now he's closer to the lip of the volcano's caldera.]

[He'd just learned this one before he got here, what was the word to make the spell go? He can hear the ones behind him starting to close in--Oh! Right. He spins around to face the cultists behind him with a triumphant grin.]
Detono!

[The spell's instantly drowned out by a thunderclap, the magic pushing the air in front of him so forcefully that it sends the cultists flying right over the edge of the crater. Perfect! Oh gods, the way that one over there had cartwheeled, it was hysterical, he couldn't not laugh at them. And now he had half as many cultists to deal with!]

So! [He turns back to the rest of them, smiling broadly, utterly dripping with priest blood.] Who wants a turn next, darlings?
traaaaaash: (my flabber is ghasted)

[personal profile] traaaaaash 2022-06-26 10:39 am (UTC)(link)
[ Eda is too busy fighting for her life to really see what the other guy is over there, but she does vaguely see some priest tumbling directly into the volcano.

Honestly, she does feel a bit bad. But only a little. They wanted to sacrifice people, so it's only fair that they'd get a taste of their own medicine, no?

The guy with her seems to enjoy being covered in blood a lot, but eh. If he's having fun while helping her, whatever. She's too busy punching priests. Mostly, she opts for simply knocking them out good. And also growling at screeching to simply terrify some into submission. That has only middling success, though, so back to punching it is. ]