groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2024-01-13 06:35 pm

hatthevar | blood rains


Drawn to undead creator Matthias, the party heads into Hatthevar — former wasteland of myth and superstitions, now city of ghosts.

The first log of Hatthevar spans until 31 January.

A small part of the event is open to players both in and out of the game, who can bring dead characters in the bazaar!


HATTHEVAR







The party enters blood-rained Hatthevar during a daily one-hour truce between the citadel and the undead forces that assail it. At the gates is undead Lord Rathakku of the Brotherhood, keen to usurp his distracted maker Matthias; in the skies dart the forces of dead wind lord Anurr, who has no love for the Brotherhood.

Hatthevar’s ghostly champions — including enormous ghosts that consume men and floating spirits that strangle with chains — defend the grounds. Matthias neglects the war, persistently summoning spirits from various worlds and points in time to revive them.

KNOCK, KNOCK

Wispy, shadowy silhouettes closely watch the lone gate of Hatthevar. The party infiltrates at sunrise.

Characters who have died, practise necromancy or are death-touched enter freely. The living must consume Karsa’s foul potions that absorb their shadows and partly mute their powers to pass for dead. Holders of Matthias’ severed limbs or organs, or of dark mirror shards or dark water, are closely watched by the dead and perhaps pursued.

Everyone must create new names and stories covering their identity and circumstances of death. Crafty ghost sellers will try to learn your true name to capture you in slavery.




Spend a few days acquainting Hatthevar, its constant rains, vicious gambling dens, bazaars, oracle halls, wish shops and nests of memory thieves.

Show kindness to the newly revived spirits who struggle to remember themselves and roam in the citadel’s bazaars of curiosities.

Optionally, some characters are struck by misfortune. Capture a crafty, palm-sized spirit rabbit to improve your luck… or stumble upon a larger, dark hopper to ruin it.

Most sleeping quarters are available at downtrodden inns or in lavish gambling dens, for exorbitant prices. You can’t shake the feeling of someone watching through holes in your walls.

MATTHIAS

Three days after arriving, the party receives a note from Matthias that reveals the origins of his pact with the dark water to propagate the dead in Akhuras. Matthias says he has been working to bring the spirit of his dead daughter Cosette through the beacon for revival. She materializes briefly in Hatthevar but disappears before he can find her. Retrieve Cosette, and he will surrender the party his power over the undead.

Full note
Well, hello! Is it nippy beyond the walls? Not cold here, just… the rain. Tried wishing it away, but… waste of money, those wish shops. Not like, what is it you call it? The dark water? It’s ancient. Back in Ellethia, we thought it came from the sea. All began with a mirror shard. That, and constant pressure to race against decades of Taravast research into curing death. We got there first! That’s… my claim to fame: I wished death gone.

It was work. Work ate me. Then, the dead woke up, killed everyone, and there wasn’t much of a profession left. Or of Ellethia. The dark water wants flesh, so… I’ve made it death lords and armies, and I’ve left parts of me to anchor it. In return… it gives me revival. But, look. I had a… daughter. Cosette? Blonde and eyes green and blue and like her mother’s, and only five summers old, but she thought she was so clever, kept telling her doll so. That’s all you’re left with. Memories. She died, of course. I’ve been working to resurrect her, and her spirit shows up every few days in Hatthevar. She disappears before I can find her.

I’m not… good at bargaining. I’m a magical engineer, really. Tinkerer! But my time’s running short, isn’t it? Just look outside. And all I want is Cosette. You want the beacons? Have them. You can have my power whole. I’ll give it. Some of you will need to help hold the walls up, and others might want to look into the funny business in the lagoon, if it’s linked at all to Cosette, though I doubt it. But, truly. Bring me Cosette, and the deed’s done. You can have everything.

The Merchant distrusts Matthias’ proposal, but sees potential leverage and urges the party to investigate the girl and the lagoon. From here onward, everyone heads to their assignment:

COMBAT


Assigned: Bucky Barnes, Carol Danvers, Deimos, Emilia, Jiang Cheng, Luffy, Natasha Romanoff, Nynaeve, Stephen Strange, Wrath, Wrathion, Zoro

The first line of defence against the swarming undead, you must hold off swathes of enemies across three territories:

THE WALLS

Despairingly tall and uncomfortably narrow, overseen by Matthias’ ghostly cannibal titans, who neglect to discern between friend or foe in their broad, relentless strikes. Blood rains pour down thick and nearly blinding. From the skies, you face the frost-breathing 10-15 meter-tall wyrms of undead blizzard lord Anurr, unaffiliated with the Brotherhood. Stick together: when alone, Anurr’s winds speak to you of your deepest doubts and fears, compelling you to surrender — or to let go of restraint, briefly berserk, and attack your own.

■ Serthica survivors may call their dragons to assist. Through Jon Snow, the party can also summon the giant, but slow and poor-sighted frost dragon Irenia to help on three occasions.

THE COLD PLAINS

Just outside of Hatthevar sprawls a desert-like cold plateau, where treacherous dunes shift to swallow you whole and the bestial forces of the Brotherhood’s most capable undead general, Rathakku, hide in wait. Hard-shelled, slippery and sleek his creatures lie buried and thrust up their arm-rows of hundreds of blades that cut into the legs of passers-by, drawing them into sand.

THE UNDERPASS

A series of subterranean tunnels connects Hatthevar with the cold sand outposts. Scour the myriad of dusty, tunnels and purge it of large scorpion-human hybrids that carry multiple weapons and whose sting leave men hallucinating. Oversized serpents abound, their venom prone to paralyzing their prey. You can make or procure antidote potions from Hathevar. Matthias’ ghostly titans are closing off all tunnel entrances to Hatthevar — don’t end up sealed in on the wrong side.

! Collectively, the party must kill at least one frost wyrm, one scorpion/serpent and one sand lurker to keep all three levels safe. Turn in your threads before 28 January… or let the citadel suffer in part II.


EXECUTION


Assigned: Five, Lockwood, Mo Ran, Vanessa, Yelena, Wen Kexing, Zhou Zishu

Your objective is to locate Matthias and secure the beacons that are currently in heavy use. Securing one or more beacons will help you get home.

■ Your best bet for intelligence are the treacherous networks of underground memory thieves and slavers, who attempt to steal your freedom or your recollections.

■ Your next option is the gang of Erkul, who ruled over local oracles and Hatthevar whole before Matthias’ arrival. Coarse, slippery but cunning, Erkul sullenly nurses his weight in wine at the gilded Sanctuary, Hatthevar’s foremost gambling den. Street sources say the establishment’s passcode each day this month is a fruit name. Erkul’s crew sell highly potent opiates.

■ Ransack some Whispering houses for information, equipment, poison or arsenal. Small, dusty, cluttered and often creaking, Whispering houses hold a wealth of dangerous artefacts, from haunting poltergeists you might accidentally release by reading out their names from tomes to flying rope that throttles you. Large dread hounds instil blood-curdling fear in anyone who looks into their eyes.

■ The five beacons of Hatthevar are only briefly active each day as Matthias makes his summons. They are guarded by swarms of colossal leonine-shadow creatures that only attack if they feel any fear in your soul (of it, or anything else), pouncing to claw and shred you apart. To claim a beacon, Karsa may provide a cold, coal-like token that must be placed in the middle of the transport dais, within inevitable sight of the shadow lions. You must wait 15 minutes in place for the token to take root. Report your conquest before 28 January!


■ Every six hours, Matthias sends ravens to check on the shadow-lions. You must either trick them, leave the lions alive or capture the ravens.


CARE


Assigned: Allison, Eda, Hermione, Kamala, Lan Sizhui, Sanji, Winnie

Carer’s have the lion’s share of all duties — and the party’s few lingering resources. You must look after the group and the ghosts of Hatthevar: meandering, disoriented and fragile, the spirits who were freshly wrenched from death’s snare become easy prey for the Undead Brotherhood, the elements and the ghost slavers. Rescuing or attending vulnerable spirits can gain you allies.

■ comfort ghosts who recover from revival or struggle with their memories. Many are stranded in the Whispering houses or chained into servitude in the gambling dens.

■ rescue spirits from the immense slaver clan of Ras’Kalur, which tricks newly summoned, dazed spirits in the bazaars to sign away their freedom, promising someone to look after them. Ras’Kalur’s people often raid streets and shelters, forcibly dragging spirits back into their camps at the outskirts of Hatthevar.

■ barter to rent or buy abandoned taverns to give the party a resting space during their stay in Hatthevar. You may need to pay locals in favours, from helping them carry out petty acts of revenge to making up with a grudge-bearing wife or paying penance to their ancestors.

■ heal, cook and provide for combatants on the walls, taking care not to fall in the crossfire or frost wyrms or of allied but negligent 12-feet ghostly titans.

■ as the least suspicious party members, negotiate for information or supplies on behalf of the group: make friends with gambling den owners and the two-bit shady crooks who know their daily passcodes to enter, or with the regulars of the Whispering houses.


INVESTIGATION

Assigned: Ben Hargreeves, Benedict, Caitlyn, Cal Kestis, Jon Snow, Merrin, Nami, Rin, River Song, Wei Wuxian, Wen Qing

■ You know from Matthias that, as a result of his beacon summons, the spirit of his daughter Cosette appears every fifth day in Hatthevar for a few hours at midday. Despite this, a young girl matching Matthias’ description (5-6 years of age, green-blue eyes, blonde, prone to laughter) is never seen. Matthias alerts you whenever Cosette appears.

Day of first appearance: Matthias feels her presence in the bazaar, where the day’s main attraction is a puppet show that draws a heavy crowd. At midday, a chime sounds, and the puppet show performs the sad story of a daughter quarrelling with her father over his absences. The daughter-puppet flees into the woods, while the puppet-father refuses to reconcile and follow her. The girl is killed by animals, and the puppet-father grieves, heartbroken. All the women or girls in the crowd, including you, find they burst into tears.

Day of the second appearance: Matthias senses Cosette is in the alley of Whispering Houses. You notice the typical bustle of the alley and shady movements, as discreet, embarrassed, or desperate patrons scuttle. You see no small girls but hear of three trades that took place at the Whispering Houses, carried out by different women: one bought a memory, one sold one, one had a memory replaced. Pay for a memory trade to learn more.

Day of the third appearance: Matthias feels Cosette near the Oracle Hall. The hour passes by the time you climb the stairs and are received. The Oracle confirms only one person has visited — a blonde woman — and says to “tell your master that an hourglass keeps track of new time, but can’t give the old one back.”


You get three clue questions/character and should communicate with fellow investigators. Please share key findings by network before 25 January!


EXPLORATION

Assigned: America Chavez, Buggy, Connor, Elayne Trakand, Lan Wangji, Licyn, Red, Wen Ning

The river Liu neatly divides Hatthevar, its clean waters progressively darkening towards the edges of the citadel, where they pour into a vast, serene and heavily misted lagoon. Veterans sense an eerie chill from the familiar dark waters that so often accompany the undead.

Like Matthias, Karsa says a strange power sleeps at the heart of the lagoon.

■ travel by raft with a companion through the lethargy-inducing fog, as tar-like people peer up from the waters or swim below, never quite attacking you unless you fall into water. They (and the currents) try to upturn your boat.

■ Scattered lit candles drift on water as you advance. Pick one up, and you find one of the floating creatures of Hatthevar has joined your raft, carrying a rope-chain. It says it and its kind are former oracles and truth-speakers of the citadel — and urges you to speak, pledging to kill the first person who lies before you leave water.

■ Farther out, you discover four half-sunken ships that have crashed into each other over time, their decks now forming a rocky square-like structure. You can carefully navigate your raft to reach this construct, or make your way by hopping onto floating deck parts and the debris of other rafts.

■ Once aboard the square structure, you find all the decks are heavily rotten, creaking and prone to collapse. You hear a maddening, shrill scream that steals control of your now convulsing body, until you find yourself driven closer and closer to the end of a plank or a deck hole against your wishes — unless you are physically detained until the shrieking ends.Sharp-toothed mermaids swim below.

■ Reach and explore the curious ships’ graveyard, to peer into the black well in the middle of the square infrastructure.


QUESTIONS

NPC INBOX


wifedup: (xxvii.)

[personal profile] wifedup 2024-01-27 08:20 pm (UTC)(link)
( It's a little silly, conversing through a hole in the wall. Wen Kexing keeps that to himself, Lan Wangji is so easily wound. But still, a part of him is too aware of it even as the tone shifts. )

When you have been without power before, you learn to grasp at it wherever you can. I'm not a greedy man. I have no need for it, no desire to use it, but what about he whom it belongs to? What if a bargain needs to be met with him?
downswing: (Default)

[personal profile] downswing 2024-01-27 09:08 pm (UTC)(link)


( A gift and a blessing — not unlike the final relief of humble, all-encompassing death, when the last stroke is upon the weak, the suffering, the forgotten.

...he can understand that. Flinches, but only politely withdraws himself, hand soft when he throws this once, only to deliver — )


Companions.

( ...three. Truly. )

He can seldom be trusted with himself.

downswing: (Default)

[personal profile] downswing 2024-01-27 09:23 pm (UTC)(link)


( Not a greedy man. Not one with a desire to deploy power.

Truly, those who hear Wen Kexing speak so weakly, so pitifully, might well believe him. What a silvered tongue, a thousand merchants would quarrel for its skill at the market.

What can one man, and he being the frail-of-rhetoric Lan Wangji, say on this? He starts, at least, to draw away from his causal hole in the wall. )


You are certain you are prepared to face such barter?

starlingroad: (MCU - Side-eye)

[personal profile] starlingroad 2024-01-27 10:10 pm (UTC)(link)
( Well, she tried, then Lan Wangji had to ask outright. She can't do much about that, except lie. And for this? No, America isn't going to lie. )

Wanda. Did you know her, then?
starlingroad: (MCU - Lighter smile)

[personal profile] starlingroad 2024-01-27 10:10 pm (UTC)(link)
[ America looks around, then gestures for Eda to lean down so she can whisper. ]
starlingroad: (MCU - Concerned side-eye)

[personal profile] starlingroad 2024-01-27 10:18 pm (UTC)(link)
[ Before she knows it, America is trying to both not fall in, but trying to reach for Elayne and keep her from falling in, too, wide-eyed and confused. ]

Are we good now? [ She whispers, but it even feels too loud right now, because she's pretty sure she shining claws in the water. ]
somebadnews: (278)

[personal profile] somebadnews 2024-01-27 10:28 pm (UTC)(link)
[ He squints. Is he backpedaling to defend her now? ]

If you're about to suggest I be nicer to Karsa, that ship has sailed.

[ Then his expression twists and he doesn't know what to say. He didn't know that they talked, or how Viktor was involved, only that he must have been both times for all Five can't remember. Even back then, he's not sure he ever knew, but there's an implication that he can't ignore.

He'd be more confident that they would have mentioned it, if half the time he thinks his memory goes the second he learns something about Viktor. ]


He killed you?
somebadnews: (5)

[personal profile] somebadnews 2024-01-27 10:28 pm (UTC)(link)
[ It's becoming clear he should have given him a chance sooner. Granted, Ephes was full of extremely easily swayed corruption, but it takes some initiative to seize on opportunity. Five eyes the jar he pulls out with interest. At least someone out here thought to plan ahead. ]

You could have brought that up sooner. [ Beats Five's 'drink in a corner and watch for something to happen' idea. Which begs the question why he hasn't already tried it. ] What are you waiting for? I'm sure there's a bartender just dying to point you in the right direction.
starlingroad: (MCU - Lighter smile)

[personal profile] starlingroad 2024-01-27 11:52 pm (UTC)(link)
People that are cursed, or people that aren't actually dead?

Yeah, of course. I'll find Allison.
somebadnews: (296)

[personal profile] somebadnews 2024-01-28 12:07 am (UTC)(link)
That have never died. We could probably find out how many people had to go to Karsa.

[ And good. He loves it when there's no arguing. ]

And Kamala. It's hard to tell if the living or the dead are more vulnerable right now, but we've got other problems if the potion wears off.
redhourglass: <user name=treatyoself> (pic#7800313)

[personal profile] redhourglass 2024-01-28 12:38 am (UTC)(link)
( in her defense, natasha hadn't meant to be watching (this time). the bazaar had plenty to hold her attention and when she'd noticed vanessa, her goal had been to share information and check in — this place makes her skin crawl, more than the idea of not having to drink the potion had. but vanessa had been ... occupied.

so she'd followed her gaze to the spirits and observed.

now, she eyes vanessa with a mixture of curiosity and neutral interest. )


What did you do?
redhourglass: (54 - 9Bp8JSI)

[personal profile] redhourglass 2024-01-28 12:42 am (UTC)(link)
( natasha huffs an amused glance at five, shrugging her shoulders. she'd had an alias to fall back on as soon as karsa had mentioned it. poor natalie rushman, secretary to stark industries who'd died when aliens had attacked new york city — beloved daughter, diligent worker, and entirely fictional. no one beyond a close group would recognize that alias as one of the ones she'd burned on the run from ross. )

You look like a good 'John' to me. ( she says, calmly, mostly to see how far she can push him. ) Maybe a 'David'?

( still, he's got a bit of a point with the whole 'being the reason why the dead are here'. )

You see anyone you recognize?
redhourglass: (60 - RmIJVsN)

a.

[personal profile] redhourglass 2024-01-28 12:46 am (UTC)(link)
( natasha is no stranger to a quick turn pivot; she'd been intending to check out the wares at that particular stall, but when an arm is thrown around her shoulders, she plays along. she doesn't have much of a choice, anyway. as it happens, wen kexing has happened to choose a superb actress out of the crowd. )

Oh, you know me — I'm so much more a silver. ( she simpers, look on her face vapid and empty. ) I thought you said you were going to buy me something sparkly! I want sparkles!

( she decides that stamping her foot might be playing it a bit too seriously, and allows herself to be tugged out of the stall. once at a reasonable distance, the act drops like a curtain and she glances behind them, eyes narrowing. )

What did he want?
somebadnews: (69)

[personal profile] somebadnews 2024-01-28 12:58 am (UTC)(link)
[ He huffs at her name suggestions, like 'John' and 'David' are hugely insulting and not something that absolutely doesn't matter. Names are apparently a trigger for him, since he's refused every other one he's been given. ]

Thanks for the suggestions. [ He gives her a tight unbothered smile. ] I haven't yet, but they could be out there. We've cut an impressive swath on our way east.

Good thing we'll have aliases we made on the spot.
redhourglass: <user name=treatyoself> (pic#7800315)

[personal profile] redhourglass 2024-01-28 01:00 am (UTC)(link)
Speak for yourself.

( she would never be so ill-prepared — at least when it comes to aliases. if natalie hadn't immediately leapt to mind she had at least three others with appropriately detailed back stories she could summon up. )

You really think Karsa wouldn't have mentioned that if it was a concern? She seemed to have thought of everything else.
somebadnews: (182)

[personal profile] somebadnews 2024-01-28 01:08 am (UTC)(link)
[ Her faith in Karsa runs in complete opposition to how much Five has always hated her. Even if she has been technically their most reliable ally, and he knows for a fact that the Merchant scarred her for life, she ruins his sympathy every single time he's spoken to her. ]

I think it's not her primary objective to make things easy on us. [ And that's always bothered him. Karsa's motive is no less a mystery now than it was years ago when he made a concerted effort to find out what it was. ] I've never figured out why she stayed. The Merchant doesn't even pay her, so he must have something over her.
rumorate: (134)

if this is too late no worries.

[personal profile] rumorate 2024-01-28 03:10 am (UTC)(link)
I will take the beans.

[Underseasoned beans is better than no beans at all. Allison moves to peer over her shoulder and get a look at what's inside.]

Anything I can do to help?
rumorate: (022)

if this is too late, feel free to ignore

[personal profile] rumorate 2024-01-28 03:50 am (UTC)(link)
[Eda's voice cuts through the crowd and Allison moves into place behind her. While she isn't looking to pick a fight today, she's not going to let her party member go in alone. And when she sees that it's the slavers involved, well.

This feels like a very good use of her time.

When the slavers seem content to ignore her, Allison steps up and adds the slightest edge of a command to her tone.]


Hey. She said stop.

[The slaver at the head of the line's eyes go white and his feet stop dead in their tracks. He looks very confused about this turn of events, but hey. At least he's stopped.]
wifedup: (xliii.)

[personal profile] wifedup 2024-01-28 01:47 pm (UTC)(link)
Aiya, how hard can it be! I've corralled dozens of the worst beings imaginable, I know how to work a room.

( #fakeittilyoumakeit. Still, the smile on his face is a little more troubled, the slightest pinch to his brows and the taut nature of his mouth. There are spinning plates, he's used to that, but is this one too many? )

Rest assured, Master Lan, I don't intend to bring anyone else into my business. I'll face it alone.
wifedup: (xliv.)

[personal profile] wifedup 2024-01-28 01:53 pm (UTC)(link)
( A laugh, bright. ) Ah, where's your patience? These things take time, if I rush in bull-headed then they'll think I'm desperate.

( Which is boring. So instead Wen Kexing tops up Five's cup with more wine, sloshes more into his own. When the bartender catches his eye Wen Kexing smiles, all charm, the kind that oozes. He doesn't wave him over though, goes back to fanning himself lazily, the slow easy flutter of movement. )

We want to get as close as possible, don't we? No point hooking one of the smaller fish if the biggest gets to swim on passed. And this won't last. So we need a better plan. Enough to get the bait closer.
wifedup: (iv.)

[personal profile] wifedup 2024-01-28 01:59 pm (UTC)(link)
( He's glad she's not so stubborn to fight him as he steers them both through the crowd, throwing a glance over his shoulder once they're away. He's amused to see her do the same thing though, smile twitching into place as he waves a hand -. )

Oh, who knows. A piece of your soul, probably. I think that's how they trick you here. Bartering for information instead of coin. Nothing good!

( He pauses, straightens himself out. )

Besides, the stall stank of blood. ( Nose wrinkling. ) I didn't want to get too close. Baubles aren't worth that.
chengji: (vi.)

[personal profile] chengji 2024-01-28 02:12 pm (UTC)(link)
( There is a war inside of Hua Cheng. One side wants to argue that Xie Lian knows himself better than that, the other has very vivid memories of all the times he has hurt himself in favour of a better outcome. And so. )

It seems my luck is coming back.

( The dice, Xie Lian, husband. Still, there are things keeping him from simply getting up and finding him. )

I cannot leave these streets. ( Conversational, one eye fixed on Lan Wangji. ) I think something is keeping the dead here. Though perhaps the natives can move about as they like. I haven't been able to tell.
somebadnews: (78)

[personal profile] somebadnews 2024-01-28 02:31 pm (UTC)(link)
[ Five narrows his eyes when he laughs and calls him impatient, but holds his tongue when he refills his cup. Smiles. He can already feel a buzz from what he already had, so he should pace himself. Especially after what happened the last time he overdid it.

He picks it up and takes a drink. ]


This isn't Ephes. We don't have the luxury of time to work our way up the ladder. [ It's almost a shame they didn't take Alir with them. A shapeshifting demon would have come in handy, even if he was hard to keep fed. He considers their other options to fast track this that don't involve kidnapping and torture. ]

...We know they have a reason to hold a grudge against Matthias taking over. Say that's who you got it from and maybe that'll get you a meeting.
wifedup: (xxviii.)

[personal profile] wifedup 2024-01-28 04:30 pm (UTC)(link)
Aiya, fine.

( The bartender is summoned, Wen Kexing's teeth flashing in low amusement as he charms and cajoles the poor ghost out of it's wits. It is not quite flirting, but flirtation adjacent, this pleasant way of speaking, leaning against the bar as he spins a tale. A wayward merchant lost, wares to be dealt with, an insistence on speaking to someone higher up. The bartender either has no resistence to the force of the Ghost Valley Master's trickery or he doesn't care, eventually he just tips his head and offers to take him to speak to a second-in-command. Wen Kexing drains his cup but tucks the bottle in the crook of his arm, still beaming. )

Ah, but my apprentice is coming with me.

( Five, he means. )

Start them young, yes? He's a knack for business dealings but an unfortunate lot in life. And they don't call me Philanthropist Wen for nothing, I like helping out.
somebadnews: (120)

[personal profile] somebadnews 2024-01-28 05:03 pm (UTC)(link)
[ He should have seen this coming. Five sips his drink as he sits back and let's him charm the bartender in a way that's only slightly less shameless than Licyn, and sure enough, he's got a meeting. Not like he expected a gang of drug dealers to be able to resist someone offering new product, but the efficiency is noted.

Just when he's starting to feel charitable, Wen labels him as his young apprentice, and worse yet, nearly gives him his full name. Five smiles again and pointedly interjects: ]


He goes by 'Phil' for short. [ The rest he doesn't object to, because at least he's not given then 'son' treatment this time. When he stands he can tell he had wine, but he doesn't sway. Plenty of control if he needs to bail and teleport them out. ] Lead the way. I'll be taking notes.

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